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This article contains information that has been datamined directly from the game using third-party tools or viewers.
The Check enum is responsible for managing
Declaration[ | ]
public enum Check
Members[ | ]
Fields[ | ]
- None
- AmountOver
- Fragile
- NotFragile
- HasStatusFromThis
- HitHPOver
- HitHPUnder
- Hostage
- HPUnder
- HPOver
- DamageOver
- Flow
- NotFlow
- Enemy
- EnemyOrHostage
- EnemyOrStructure
- Neutral
- Never
- NoMinion
- NotDrone
- NotWeaponOrDrone
- PlayerWasHit
- PlayerWasNotHit
- ShieldUnder
- SpellID
- StatusOver
- StatusUnder
- TouchedTileNotBroken
- TrinityCast
- NotTrinityCast
- LastSpell