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This article contains information that has been datamined directly from the game using third-party tools or viewers.
The HarmonyMain class is the entrypoint for Harmony mods.
Declaration[ | ]
public class HarmonyMain
Inheritance Tree[ | ]
Public Members[ | ]
Inherited[ | ]
Fields[ | ]
Methods[ | ]
HarmonyMain() : void
A constructor of the class.
Declaration
public HarmonyMain()
LoadMod(string, string) : void
No description generated.
Declaration
public static void LoadMod(string DLLPath, string modName)
Parameters
DLLPath
- No description generated.
modName
- No description generated.