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X N
Infobox Spell Border 0
Placeholder
X
(bonus 40 dmg, -10 dmg on hit)
+40
Limit per spell:
Allowed on Summons: No

The spell's damage is increased by 40, but every successful hit reduces the damage by 10 for the rest of the battle.

Strategy and Synergy[ | ]

Sharpened will positively increase the first four hits of the spell (+40,+30,+20,+10dmg respectively), however past the fifth cast, it will only reduce the spell damage each time it lands a hit. Intentionally missing may be considered to preserve the damage boost, but there are other alternatives.

For smaller decks, this upgrade may cause more trouble than help, mainly for ViruspellViruspell-Decks, however it is a more manageable upgrade for the EnergizerEnergizer-only deck.

Large decks tends to not suffer too much from this upgrade however, since the spells tends to be cast less often.

This upgrade can combo with O (Overload), by increasing the damage then doubling it, Consumeconsuming the spell afterward and preventing the damage penalty from subsequent use. With the appropriate artifacts and upgrades, you can combo those two even further to make powerfully devastating single-use spells.

Trivia[ | ]

Spell List[ | ]

Spell Icon Description Mana Cost Damage Shots Brand Rarity Unlock Level Tags ID
Bow Snipe BowSnipe Charge and fire a piercing arrow. AnchorAnchor.
If I miss, it means I'm just another dude with a bow
4 250 1 KinesysKinesys Epic 0 Player, Demo, Live, SaffronBoss, PvP BowSnipe
Cryokinesis Cryokinesis Charge a shot that applies 2 FrostFrost.
Anima -- It's elementary.
2 100 1 AnimaAnima Rare 0 Player, Demo, Live, SaffronBoss, PvP Cryokinesis
Fadeaway Fadeaway RelocationTeleport to the inverse tile and hit 4 tiles away.
Kobe!
2 250 1 KinesysKinesys Rare 0 Player, PvP, Demo, Live Fadeaway
Hyper Beam HyperBeam Fire a laser beam that Relocationpushes yourself back. Reduce SpellPowerSpell Power by 2.
TM15
3 50 4 KinesysKinesys Legendary 0 Player, BonusSK, Demo, Live HyperBeam
Jam Slam JamSlam Fire a shot 4 tiles away for every JamJam you cast this battle. Add 1 JamJam to your deck.
C'mon and slam
1 60 X DoubleliftDoublelift Rare 0 Player, PvP JamSlam
Ragnarok Ragnarok Summon a giant sword that TileBreakBreaks 4 tiles away.
See u at VA-11 Hall-A
4 350 1 SlashfikSlashfik Legendary 0 Player, Demo, Live, SaffronBoss, PvP Ragnarok
Rock Cycle RockCycle FlowOn Flow, return this to your deck. AnchorAnchor. 1 60 1 HearthHearth Common 0 Player, NoFlow RockCycle
Salvo Salvo Fire a laser twice in all rows. Add 3 JamJam to your deck. 0 90 8 DoubleliftDoublelift Calamity 53 Player, Demo, PvP Salvo
Shattersaw ShatterSaw Shot shatters on hit and dealing 60 dmg to 3 enemies. 2 20 1 GlimmerGlimmer Common 0 Player, Demo, Live, PvP Shattersaw
Skipper Skipper Hit every other tile in front and lower target's DefenseDefense by 5. 2 120 1 KinesysKinesys Epic 36 Player, PvP Skipper
Thunder Thunder Thunder hits 4 tiles away
Shock and awe
1 100 1 AnimaAnima Common 0 Player, Demo, Live, PvP Thunder
Tremor Tremor Fire a rock and TileCrackCrack adjacent tiles. FlowOn Flow, fix adjacent tiles. Gain 2 FlowFlow. 1 140 1 HearthHearth Common 0 Player, PvP Tremor
Vivisection Vivisection Fire 3 knives from behind, can hit self.
Perfect for tactical retreats.
1 100 3 SlashfikSlashfik Legendary 43 Player, PvP Vivisection
Volley Volley Fire a shot from each Structure
On my command!
1 100 HexawanHexawan Common 0 Player, PvP Volley
Whirl Whirl Hits 3 tiles in front. AnchorAnchor.
Don't breathe this.
2 30 6 ConvergenceConvergence Rare 0 Player, Demo, Live, PvP Whirl
Upgrades

A (DamagePlus) B (SummonHP) C (Pierce) D (Double) E (Flow) F (Flame) G (Frost) H (Heal) I (Mini) J (Critical) K (KunaiPlus) L (Flex) M (ManaRe) N (Sharpened) O (Overload) P (Poison) Q (PoisonPlus) R (Fragile) S (Shield) T (Strafe) U (ShieldPlus) V (Shot) W (Splash) X (ExtendedMag) Y (Refund) Z (TriSlash)

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