Shop
The Shop is a zone where the Shopkeeper resides. It has a very high chance to show up once in each World, so take advantage of it when you can. Here she will sell you Spells, Artifacts, and Services for Money. She also provides Pacts for a cost.
If the player does at least 100 damage to the Shopkeeper or enters the Shop excessively (30 times), the Shopkeeper will become aggressive and a boss battle starts. If the player kills the Shopkeeper, the Shop zone no longer shows up.
Contents
Spells[edit | edit source]
The Shopkeeper sells 2 random Spells that are removed from the Shop on purchase.
Rarity | Price | Dark Price | Hell Pass 12+ Price | Dark Hell Pass 12+ Price |
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Common | ![]() |
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Rare | ![]() |
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Epic | ![]() |
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Legendary | ![]() |
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Calamity | ![]() |
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Artifacts[edit | edit source]
The Shopkeeper sells 2 random Artifacts and 1 random basic Artifacts that are removed from the Shop on purchase. The basic Artifacts are Medkit,
Mana Gem, and
Mana Vein.
Rarity | Price | Dark Price | Hell Pass 12+ Price | Dark Hell Pass 12+ Price |
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Common | ![]() |
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Rare | ![]() |
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Epic | ![]() |
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Legendary | ![]() |
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Services[edit | edit source]
Refresh Stock[edit | edit source]
- Cost: 30
Money +10 for each additional refresh. Cost resets when visiting a new Shop.
- Effect: Removes all current Spells, Artifacts, and Pacts in the Shop and refreshes with new ones.
Donate Blood[edit | edit source]
- Cost: 100
HP
- Effect: Gain 20
Money, with the gain decreasing every donation (20, 16, 12, 9, 7, 5, 4, 3, 2, 1). Gain resets back to 20 when visiting a new Shop.
- The Shopkeeper prevents you from donating if you don't have enough HP.
Upgrade Spell[edit | edit source]
- Cost: 60
Money +10 for each additional purchase. Cost does not reset.
- Effect: Gain an
Upgrader. This does not count as an artifact.
Remove Spell[edit | edit source]
Pacts[edit | edit source]
Pacts are challenges that immediately reward the player upon accepting them, but carry a penalty for a set amount of battles as marked on the card. The Challenges and Rewards are random upon Pact generation, but they are clearly listed on the card.
Do note that Pacts can be removed with a Removal. This will remove the Challenge, however the player will still keep the reward. This is a very strong Strategy when it comes to Pacts that have good rewards (like
Max HP or
Luck) but have extremely dangerous Challenges (Sell Location or Sell Skin).
Challenges[edit | edit source]
Rewards[edit | edit source]
Name | Reward | ID |
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Money | Gain 25 ![]() |
RichesGain |
Max HP | Gain 150 ![]() |
MaxHPGain |
Luck | Gain 5 ![]() |
LuckGain |
Upgraders | Gain 1 ![]() |
UpgradeGain |
Removals | Gain 1 ![]() |
RemovalGain |
Heal | ![]() |
HealGain |
Dark Shop[edit | edit source]
If players take the Dark route, the Shopkeeper will sell Artifacts and Spells in exchange for the player's HP instead.
Shopkeeper Lines[edit | edit source]
Event | Normal | Dark | Playing as Shopkeeper |
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Entering Field |
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Opening Menu |
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Buying Spells/Artifacts |
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Buying Services (Upgraders/Removers) |
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Not Enough Money |
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Not Enough HP |
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Donating Blood |
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Clicking Shopkeeper |
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Restocking |
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Out of Removers |
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Trying to restock while restocking is in progress |
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Trivia[edit | edit source]
- "Banana... Buck" is a quote from the Arrested Development episode Top Banana.[1]
- "I have over 300 confirmed lines." is a reference to the line "...I have over 300 confirmed kills." in the Navy Seal Copypasta meme.[2]
- "Yayifications!" is a quote from Recettear: An Item Shop's Tale.[3]
- "Make money money make money!" is similar to the lyrics from Make Money Money by John Reuben.[4]
- "Shopkeep has wares if you have coin." is a reference to a line "Khajiit has wares, if you have coin." in The Elder Scrolls V: Skyrim.[1]
- Pressing the shuffle button while in the shop screen will cause the the shopkeeper to react mildly amused, as if it was being tickled.